Skip to content

Utility of the performance script #34

@ntraut

Description

@ntraut

From what it is written inside, the performance script is supposed monitor the I/O speed of an application, but in fact what it does is to create a bunch of GameScore objects and then try to read them, so it is only testing the performance of the Parse server and in addition it pollutes the database.
Is this script really useful and should we keep it?
If yes we should rewrite the explanations to tell that the script is not testing an application but the Parse server, and maybe also add a clean up part.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions