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Description
I thought I'd post this here instead of in the Steam Workshop comments, because it's utter war down there.... ouff.
I tried to scroll through some of the code but couldn't find an answer. Right now it looks like you might expect maps to have their terrain defined programmatically? Is that correct?
I'm one of those crazy people who work with trains in GMod, and having a stable version of infmap that doesn't randomly cause collisions when going at a certain angle (that's what happened in my initial testing of a simple spline-based track with Infmap1) would mean that I could make actual maps for my project that don't feel like a model railway that's going in circles.
https://steamcommunity.com/sharedfiles/filedetails/?id=2634043997
https://github.com/gingerteaorg/metrostroi-project-light-rail