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Flywheel has weird issues with Distant Horizons #264

@Luviam

Description

@Luviam

Describe the Bug

Flywheel seemingly renders block entities (In this case, Chests) outside of Minecraft's render distance in some instances and this combined with Distant Horizons causes some weird visual issues.

Mod Versions and what not:

  • Forge 1.19.2-43.4.4
  • Create 1.19.2-0.5.1.h
  • Flywheel 1.19.2-0.6.11-22
  • DistantHorizons 2.2.1-a-1.19.2

Video settings regarding render distances.
Entity Distance is the default 100%
Simulation Distance was 5
Render Distance was 2
DH LOD distance was 256

Reproduction Steps

  1. Load into a world
  2. Have either the Instancing or Batching engine of flywheel enabled
  3. Place block entities (in this case, chests) behind a wall
  4. Fly far away enough for where the wall becomes an LOD
  5. Witness wish.com xray of block entities

Expected Result

I Expected for the block entities to not render through the LOD and turn into proper LOD's.

Screenshots and Videos

https://www.youtube.com/watch?v=LVDQAiCAXj4

Crash Report or Log

https://mclo.gs/r8zX40e

Operating System

Windows 10

What is your GPU?

Nvidia GeForce RTX 2060

Mod Version

0.6.8.a

Minecraft Version

1.19.2

Loader Version

Forge 43.4.4

Other Mods

Distant Horizons.

Additional Context

No response

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