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Feature suggestion: Radial/Round Border Fog (spherical, player-centered) to hide LOD chunk borders
The borders/transitions between normal chunks and LODs are still visible and kinda ugly in flat areas (like oceans), especially without shaders. It'd be awesome to implement a round border fog that smoothly fades out in a radial/spherical way from the player, just like vanilla fog – making everything seamlessly disappear into the distant horizon!
Important: Make it compatible with shader border fogs (like Photon voxy-support), so they blend perfectly without conflicts.
Loved the vanilla fog integration improvements in v0.2.4! This would take Voxy to the next level, making extreme views identical to vanilla. <3
Thanks for the insane mod!
sowice
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