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Description
Citizen Customization v2.0
This is quite a simple change within the existing system for modifying your character's clothing. Currently, the system just allows you to save your outfits, each as an individual save for a character. This is redundant, and slow - we will be changing this system out for something better and more configurable.
Implementation
First, we want to use the character as a base. The player will be able to create characters in the Main Menu (and Pause Menu). This should be used as a base save which contains ped data such as facial structure details, eye color, hair, facial hair, chest hair, etc..
Second, we want to give the player a new configuration option within their settings named Global Clothing Options. This will allow the player to (when enabled) create outfits which can be used universally by all of their characters (as long as the ped is the same gender).
- If it's disabled, the clothing will remain only visible in your saved list (F1 Menu) as long as you're spawned in as the character you made the outfit with.
- This should always be tracked, as the player will be allowed to toggle this setting.
Lastly, we need a way for the player to also be able to customize ped characteristics data (currently impossible). E.g., facial structure data, head blend, skin blend, etc..