diff --git a/articles/tutorials/building_2d_games/21_customizing_gum_ui/snippets/animatedbutton.cs b/articles/tutorials/building_2d_games/21_customizing_gum_ui/snippets/animatedbutton.cs index 3d304f92..30ddf30f 100644 --- a/articles/tutorials/building_2d_games/21_customizing_gum_ui/snippets/animatedbutton.cs +++ b/articles/tutorials/building_2d_games/21_customizing_gum_ui/snippets/animatedbutton.cs @@ -23,7 +23,7 @@ internal class AnimatedButton : Button /// The texture atlas containing button graphics and animations public AnimatedButton(TextureAtlas atlas) { - // Each Forms conrol has a general Visual property that + // Each Forms control has a general Visual property that // has properties shared by all control types. This Visual // type matches the Forms type. It can be casted to access // controls-specific properties.