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Description
Expected behavior
There should be no Stack trace
Observed/Actual behavior
An error will occur if the player's y coordinate changes while the emote is running
Steps/models to reproduce
actually, emotes works very well. but huge Stack trace.
- Install ItemsAdder version 4.0.2-alpha-test-3(and they dependency)
- launch the server and join
- play any emote with command "/emote "
- do jump or do anything that changes your y coordinate while emote is running.
Plugin and Datapack List
- CustomCrops, ⁺ItemsAdder, ⁺LoneLibs, ProtocolLib, ⁺Skript, ⁺skript-reflect, ⁺spark
ShreddedPaper version
Current ShreddedPaper Version: 1.20.6-122-2c77569 (MC: 1.20.6)*
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