basically what the title says
would be nice if it would work the same way as in the regular dungeon:

here it uses foreground color ( white ) for lit walls, and bold black ( dark grey ) for unlit. But for colored walls it uses the same color, regardless of whether it's lit or not. Not a big deal, but would be really good if there'd be a switch to toggle colored walls, or make them use bold colors ( which are usually brigher ) when lit and normal ones when unlit.