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Working login sequence (player spawn) #10

@john-bv

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@john-bv

Working login sequence (player spawn)

  • 1. Basic implementation of packets required to log in via Protocol

    • Login
    • Server to Client Handshake
    • Client to Server Handshake
    • Play Status
    • Resource Packs Info
    • Resource Pack Client Response
    • Resource Pack Stack
    • Start Game
    • Creative Content
    • Biome Definition List
    • Chunks
  • 2. Login authenticator: Handles logins (such as XBL validation)

  • 3. Pesudo packet implementation

  • 4. Start Game Packet:

    • Working block tables
    • Working item tables

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