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Frequent Fatal Errors in Pripyat #492

@Velicasium

Description

@Velicasium

I'm hoping someone can help me figure out what is going on, and how to fix it. I'm using OGSR-Engine v2.1.421 - not OGSR mod or OGSR:GA - to run S.T.A.L.K.E.R. Shadow of Chernobyl Rebuild texture pack. Those are my only modifications from vanilla. I verified the Steam installation files before installing either OGSR Engine or the texture pack. I've tried the 1.oct.2024 release without relief. I've removed the texture pack and the crashes continue. I've had zero issues until I get to Pripyat, where I get constant crashes in different locations, although not right away - I have to clear, or nearly clear, the city of Monolith and Military before the crashing begins. I've reverted to pre-Pripyat save files several times, but the crashes always return after an hour or so of clearing the city. I don't really know what I'm looking at in the log files, however it seems as though the crashes happen for different, but possibly related, reasons. Here are two truncated log files; let me know if you need the complete logs to troubleshoot.

Thanks in advance for your help!

[08.11.24 23:48:41.305] [1744] !!CAI_Stalker : cannot access class member action_planner! Object: [dog_strong17182]
[08.11.24 23:48:41.305] [1744] *********************************************************************************
[08.11.24 23:48:41.305] [1744] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
...er shadow of chernobyl\gamedata\scripts\xr_camper.script:510: attempt to index local 'manager' (a nil value)
stack traceback:
	[C]: in function '__index'
	...er shadow of chernobyl\gamedata\scripts\xr_camper.script:510: in function 'add_to_binder'
	...ker shadow of chernobyl\gamedata\scripts\xr_logic.script:457: in function 'assign_storage_and_bind'
	...er shadow of chernobyl\gamedata\scripts\xr_camper.script:536: in function 'set_scheme'
	...ker shadow of chernobyl\gamedata\scripts\xr_logic.script:371: in function 'activate_by_section'
	...ker shadow of chernobyl\gamedata\scripts\xr_gulag.script:860: in function 'setup_logic'
	...ker shadow of chernobyl\gamedata\scripts\xr_gulag.script:938: in function 'beginJob'
	...ker shadow of chernobyl\gamedata\scripts\xr_gulag.script:463: in function 'update_beginning_jobs'
	...ker shadow of chernobyl\gamedata\scripts\xr_gulag.script:409: in function 'update'
	...hadow of chernobyl\gamedata\scripts\smart_terrain.script:1121: in function 'update'
	... of chernobyl\gamedata\scripts\bind_smart_terrain.script:66: in function <... of chernobyl\gamedata\scripts\bind_smart_terrain.script:63>
[08.11.24 23:48:41.305] [1744] *********************************************************************************
[08.11.24 23:48:41.305] [1744] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 60
[error]Description   : [CScriptEngine::lua_pcall_failed]: ...er shadow of chernobyl\gamedata\scripts\xr_camper.script:510: attempt to index local 'manager' (a nil value)


[08.11.24 23:48:41.305] [1744] ***************************[ScriptCrashHandler]**********************************
[08.11.24 23:48:41.305] [1744] stack traceback:
	[C]: in function '__index'
	...er shadow of chernobyl\gamedata\scripts\xr_camper.script:510: in function 'add_to_binder'
	...ker shadow of chernobyl\gamedata\scripts\xr_logic.script:457: in function 'assign_storage_and_bind'
	...er shadow of chernobyl\gamedata\scripts\xr_camper.script:536: in function 'set_scheme'
	...ker shadow of chernobyl\gamedata\scripts\xr_logic.script:371: in function 'activate_by_section'
	...ker shadow of chernobyl\gamedata\scripts\xr_gulag.script:860: in function 'setup_logic'
	...ker shadow of chernobyl\gamedata\scripts\xr_gulag.script:938: in function 'beginJob'
	...ker shadow of chernobyl\gamedata\scripts\xr_gulag.script:463: in function 'update_beginning_jobs'
	...ker shadow of chernobyl\gamedata\scripts\xr_gulag.script:409: in function 'update'
	...hadow of chernobyl\gamedata\scripts\smart_terrain.script:1121: in function 'update'
	... of chernobyl\gamedata\scripts\bind_smart_terrain.script:66: in function <... of chernobyl\gamedata\scripts\bind_smart_terrain.script:63>
[08.11.24 23:48:41.305] [1744] 	Locals: 
[08.11.24 23:48:41.305] [1744] 	 string (*temporary) : ...er shadow of chernobyl\gamedata\scripts\xr_camper.script:510: attempt to index local 'manager' (a nil value)
[08.11.24 23:48:41.305] [1744] 	End
[08.11.24 23:48:41.305] [1744] 	Locals: 
[08.11.24 23:48:41.305] [1744] 	 userdata object : (class CScriptGameObject): 00000487C8037440
[08.11.24 23:48:41.305] [1744] 	 userdata ini : (class CScriptIniFile): 0000048786769480
[08.11.24 23:48:41.305] [1744] 	 string scheme : camper
[08.11.24 23:48:41.305] [1744] 	 string section : camper@pri_monolith_kamp5_attack2
[08.11.24 23:48:41.305] [1744] 	 Table: storage
[08.11.24 23:48:41.305] [1744] 	 Table: operators
[08.11.24 23:48:41.305] [1744] 			 number operators.patrol : 272.000000
[08.11.24 23:48:41.305] [1744] 	 Table: properties
[08.11.24 23:48:41.305] [1744] 			 number properties.close_combat : 1126.000000
[08.11.24 23:48:41.305] [1744] 			 number properties.can_fight : 2055.000000
[08.11.24 23:48:41.305] [1744] 			 number properties.end : 1125.000000
[08.11.24 23:48:41.305] [1744] 	 nil manager : [not available]
[08.11.24 23:48:41.305] [1744] 	 number (*temporary) : 1126.000000
[08.11.24 23:48:41.305] [1744] 	 nil (*temporary) : [not available]
[08.11.24 23:48:41.305] [1744] 	 function (*temporary) : [[function]]
[08.11.24 23:48:41.305] [1744] 	 nil (*temporary) : [not available]
[08.11.24 23:48:41.305] [1744] 	 function (*temporary) : [[function]]
[08.11.24 23:48:41.305] [1744] 	 nil (*temporary) : [not available]
[08.11.24 23:48:41.305] [1744] 	 number (*temporary) : 0.000000
[08.11.24 23:48:41.305] [1744] 	 string (*temporary) : attempt to index local 'manager' (a nil value)
[08.11.24 23:48:41.305] [1744] 	End
[08.11.24 23:48:41.305] [1744] 	Locals: 
[08.11.24 23:48:41.305] [1744] 	 userdata npc : (class CScriptGameObject): 00000487C8037440
[08.11.24 23:48:41.305] [1744] 	 userdata ini : (class CScriptIniFile): 0000048786769480
[08.11.24 23:48:41.305] [1744] 	 string scheme : camper
[08.11.24 23:48:41.305] [1744] 	 string section : camper@pri_monolith_kamp5_attack2
[08.11.24 23:48:41.305] [1744] 	 number npc_id : 17182.000000
[08.11.24 23:48:41.305] [1744] 	 Table: st
[08.11.24 23:48:41.305] [1744] 	End
[08.11.24 23:48:41.305] [1744] 	Locals: 
[08.11.24 23:48:41.305] [1744] 	 userdata npc : (class CScriptGameObject): 00000487C8037440
[08.11.24 23:48:41.305] [1744] 	 userdata ini : (class CScriptIniFile): 0000048786769480
[08.11.24 23:48:41.305] [1744] 	 string scheme : camper
[08.11.24 23:48:41.305] [1744] 	 string section : camper@pri_monolith_kamp5_attack2
[08.11.24 23:48:41.305] [1744] 	 string gulag_name : pri_monolith
[08.11.24 23:48:41.305] [1744] 	End
[08.11.24 23:48:41.305] [1744] 	Locals: 
[08.11.24 23:48:41.305] [1744] 	 userdata npc : (class CScriptGameObject): 00000487C8037440
[08.11.24 23:48:41.305] [1744] 	 userdata ini : (class CScriptIniFile): 0000048786769480
[08.11.24 23:48:41.305] [1744] 	 string section : camper@pri_monolith_kamp5_attack2
[08.11.24 23:48:41.305] [1744] 	 boolean loading : false
[08.11.24 23:48:41.305] [1744] 	 number npc_id : 17182.000000
[08.11.24 23:48:41.305] [1744] 	 string scheme : camper
[08.11.24 23:48:41.305] [1744] 	 string filename : xr_camper
[08.11.24 23:48:41.305] [1744] 	End
[08.11.24 23:48:41.306] [1744] 	Locals: 
[08.11.24 23:48:41.306] [1744] 	 Userdata: self
[08.11.24 23:48:41.306] [1744] 			 Table: self.ObjectJob
[08.11.24 23:48:41.306] [1744] 					 number self.ObjectJob.12321 : 18.000000
[08.11.24 23:48:41.306] [1744] Can't dump script call stack - Engine corrupted
[08.11.24 23:48:41.306] [1744] ********************************************************************************
[08.11.24 23:48:41.306] [1744] !![LogStackTrace] Thread: [X-RAY Primary thread]
[08.11.24 23:48:41.595] [1744] !!stack trace:
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA9D481], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA86766], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->75] + [10 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA86C3C], Fun: [xrDebug::backend()] + [736 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->183] + [496 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA86E67], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->243]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAC76A65], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->61]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB0A9954E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB0A9D3A20], Fun: [lj_err_run()] + [368 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [40 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB0A9D2AC6], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB0A9D37D6], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->908] + [34 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB0A9E9CF9], Fun: [lj_meta_tget()] + [473 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_meta.c-->147] + [17 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB0A9959C7], Fun: [lj_vmeta_tgetv()] + [44 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB0A99F1BA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAC238EC], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AB0C294A], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [74 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [15 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AB0C26C9], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [101 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->35] + [101 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AACC32D6], Fun: [CGameObject::shedule_Update()] + [378 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\GameObject.cpp-->838]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAD91162], Fun: [CSpaceRestrictor::shedule_Update()] + [26 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\space_restrictor.cpp-->263]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA32F79], Fun: [CSheduler::ProcessStep()] + [557 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->385]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA3338A], Fun: [CSheduler::Update()] + [294 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->506]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAD86C2E], Fun: [CGamePersistent::OnFrame()] + [718 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->604]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA662C8], Fun: [CRegistrator<pureFrame>::Process()] + [92 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->118]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA65DCE], Fun: [CRenderDevice::FrameMove()] + [426 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->360]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA64E73], Fun: [CRenderDevice::on_idle()] + [427 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->143]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA65B17], Fun: [CRenderDevice::Run()] + [763 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->318] + [88 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA2ECE7], Fun: [Startup()] + [1307 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->203]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA2F3B1], Fun: [WinMain_impl()] + [437 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->385]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA2F4EA], Fun: [WinMain()] + [242 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->406]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AB1A33DE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB728DDBE7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB74485A4C], Fun: [RtlUserThreadStart()] + [44 byte(s)]
! 
[08.11.24 23:48:41.595] [1744] ********************************************************************************

A different crash has these lines:

[09.11.24 00:31:08.531] [22608] !!CAI_Stalker : cannot access class member action_planner! Object: [dog_strong17182]
[09.11.24 00:31:08.531] [22608] *********************************************************************************
[09.11.24 00:31:08.531] [22608] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
...lker shadow of chernobyl\gamedata\scripts\xr_kamp.script:699: attempt to index local 'manager' (a nil value)
stack traceback:
	[C]: in function '__index'
	...lker shadow of chernobyl\gamedata\scripts\xr_kamp.script:699: in function 'add_to_binder'
	...ker shadow of chernobyl\gamedata\scripts\xr_logic.script:457: in function 'assign_storage_and_bind'
	...lker shadow of chernobyl\gamedata\scripts\xr_kamp.script:732: in function 'set_scheme'
	...ker shadow of chernobyl\gamedata\scripts\xr_logic.script:371: in function 'activate_by_section'
	...ker shadow of chernobyl\gamedata\scripts\xr_gulag.script:860: in function 'setup_logic'
	...ker shadow of chernobyl\gamedata\scripts\xr_gulag.script:377: in function 'object_setup_online'
	...ker shadow of chernobyl\gamedata\scripts\xr_gulag.script:1183: in function 'setup_gulag_and_logic_on_spawn'
	...shadow of chernobyl\gamedata\scripts\bind_monster.script:132: in function <...shadow of chernobyl\gamedata\scripts\bind_monster.script:125>
[09.11.24 00:31:08.531] [22608] *********************************************************************************
[09.11.24 00:31:08.531] [22608] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 60
[error]Description   : [CScriptEngine::lua_pcall_failed]: ...lker shadow of chernobyl\gamedata\scripts\xr_kamp.script:699: attempt to index local 'manager' (a nil value)


[09.11.24 00:31:08.532] [22608] ********************************************************************************
[09.11.24 00:31:08.532] [22608] !![LogStackTrace] Thread: [TTAPI thread 20]
[09.11.24 00:31:08.647] [22608] !!stack trace:
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA9D481], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA86766], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->75] + [10 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA86C3C], Fun: [xrDebug::backend()] + [736 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->183] + [496 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA86E67], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->243]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAC76A65], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->61]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB1A7154E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB1A753A20], Fun: [lj_err_run()] + [368 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [40 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB1A752AC6], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB1A7537D6], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->908] + [34 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB1A769CF9], Fun: [lj_meta_tget()] + [473 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_meta.c-->147] + [17 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB1A7159C7], Fun: [lj_vmeta_tgetv()] + [44 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB1A71F1BA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAC238EC], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AB0C25D7], Fun: [CScriptBinderObjectWrapper::net_Spawn()] + [119 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->27] + [119 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAE3C8A4], Fun: [CScriptBinder::net_Spawn()] + [44 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_binder.cpp-->82] + [13 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAD20F1D], Fun: [CPhysicsShellHolder::net_Spawn()] + [237 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\PhysicsShellHolder.cpp-->55]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AACF60FE], Fun: [CEntity::net_Spawn()] + [1246 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->223] + [11 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAD0D281], Fun: [CEntityAlive::net_Spawn()] + [45 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->229]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAFE3FCD], Fun: [CCustomMonster::net_Spawn()] + [145 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\CustomMonster.cpp-->617] + [35 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAFE7069], Fun: [CBaseMonster::net_Spawn()] + [21 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ai\Monsters\BaseMonster\base_monster_startup.cpp-->280] + [5 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAC56217], Fun: [CLevel::g_sv_Spawn()] + [303 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->130] + [12 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAC5694E], Fun: [CLevel::ProcessGameSpawns()] + [134 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->218]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA670C8], Fun: [`task_thread_pool::task_thread_pool::submit<`CRenderDevice::on_idle'::`2'::<lambda_1>,void>'::`2'::<lambda_1>::operator()()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Utils\task_thread_pool.hpp-->278] + [90 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA4578E], Fun: [std::_Packaged_state<void __cdecl(void)>::_Call_immediate()] + [42 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.40.33807\include\future-->584]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA4578E], Fun: [std::_Packaged_state<void __cdecl(void)>::_Call_immediate()] + [42 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.40.33807\include\future-->584]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA8879D], Fun: [task_thread_pool::task_thread_pool::worker_main()] + [417 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Utils\task_thread_pool.hpp-->373] + [30 byte(s)]
! Module: [C:\Games\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AAA87FAB], Fun: [std::thread::_Invoke<std::tuple<void (__cdecl task_thread_pool::task_thread_pool::*)(void),task_thread_pool::task_thread_pool *>,0,1>()] + [15 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.40.33807\include\thread-->61]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFB72014EA0], Fun: [wcsrchr()] + [496 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB728DDBE7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB74485A4C], Fun: [RtlUserThreadStart()] + [44 byte(s)]
! 
[09.11.24 00:31:08.647] [22608] ********************************************************************************

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