I've noticed that on DX9 vanilla 1.0006 with global illumination and all setting at max, the textures looks awesome.
But with DX11 seems the parallax is not present.
There's a way to enable this on OGSR?
Comparatives:
SOC DX9 1.0006


SOC OGSR DX11 6 nov 2024 release


Cheers.