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Hero Concept - Amulza (Edited updated value suggestions) work in progress #397

@horrscht

Description

@horrscht

Q:Pheromones

Amulza sends Pheromones out followed by insects in a cone which stick on enemies (debuffing and damaging them) and on allies (healing and buffing them)

Typ: Magic
Spell Immunity: -Debuff can be applied, but won´t have an effect as long as the immunity lasts
(bkb or any kind of purge can despell the debuff, if activated while the debuff is
activ)
-Buff isn´t affected by immunity

Cast Animation:0.2+0.4
Travel Distance:750
Start Radius:150
End Radius:250
Travel Speed:1150
Duration:4
Cooldown:12/11/10/9/8/7
Cost:100/115/135/160/240/500
Interval:1

Hit on an enemy - Debuff
Damage:15/30/45/60/120/240 + 1%/1.5%/2%/2.5%/3%/4% max HP
Debuff: Reduces Healing by 30%/40%/50%/60%/70%/80%

Hit on an ally - Buff
Healing:20/40/60/80/140/250 + 1%/1.5%/2%/2.5%/3%/4% max HP
Buff:Armor Bonus 4/6/8/12/18/30

Note:
-First instance occurs when spell is applied
-Can be applied to non Hero units

Can be upgraded by Aghanim´s Scepter:

Additional abillity:Outbrake
Cast Animation:0
Cooldown:18

Purges debuffs from allies
Damages and heals for 100% remaining duration
Increases duration by 3

Note:
-Purge is applied first
-Duration increases after burst damage/heal is calculated

W:Cocoon

Amulza transforms her body into a cocoon, ejecting a part of herself with a swarm of insects to the closest ally or enemy. While her body is transformed she is invulnerable and enemies around the cocoon are slowed the closer they are. After leaving the cocoon she gains magic resistance.
When her swarm is active, she can reactivate "Q" to keep moving in any direction. If she can´t find a host or sticks in one for longer than 2s, the ability ends early and she returns to her body.

Cocoon
Cast Animation:0.15
Radius:625
Cooldown:12
Duration:4/5/6/7/8/9
Duration without Swarm:1
Cost:120/140/160/180/350/600

Slow:80% center -> 20% outer radius
Duration:2

Magic Resistance: 30%/40%/50%/60%/70%/80%
Duration:3

Swarm
Cast Animation:0.4
Travel Distance:750
Start Radius:150
End Radius:150
Travel Speed:1150
Cooldown:1

Note:
-Cocoon can be activated prevented from acting
-After 0.5 (not affected by CDR) Amulza can reactivate Cocoon to end it early
-Her Q doesn´t have a manacost during Cocoon
-If no target for the swarm is in range Amulza can activate it and if a potential target steps in range
the swarm gets released
-Cocoon doesn´t prevent healing or receiving buffs
-The cooldown starts after the ability ends
-The Slow persists after leaving the area for its duration
-Slow Radius 250=80%, 250-500=40%, 500-625=20%
-Swarm affect is the debuff/buff from Q and interacts with upgraded Aghanims effect
-The Swarm infest the last Hero it would hit spreading its affect to all units it travels through
-Units hit by the swarm can´t have multiple instances of buffs/debuffs from it, applying it again
refreshes the duration to its maximum

E:Hive

From time to time, while not being in her cocoon, clouds of Insects leave Amulza to help her in battle with blinding the target. Activating Cocoon refreshes Hive.

Passive
Target Unit

Cast Animation:0.4
Range:650/700/750/800/850/900
Travel Speed:1350
Interval:12/11/10/9/8/7
Duration:2

Blind
Reduces Vision to 250
Can´t target units further away than 250
Miss chance 80%

Note:
-Can be canceled with any kind of purge
-Gets blocked by magic immunity
-Affected hero is able to use ground targeted spells
-Affected hero is able to benefit from team vision
-Hive is affected by cooldownreduction
-Hive activates while prevented from acting

R:Queens Cell

Amulza commands termites around the cocoon, herself or the position her swarm is active, to roote enemies in place, slowing their attackspeed and heal herself per successful hit

Cast Animation:0.3
Radius Cocoon:625
Radius : 500
Duration:1/1.25/1.5/1.75/2/2.25/2.5
Cooldown:90/80/70/60/40/30
Cost:110/190/290/400/650/1100
Attackspeed slow:20/30/50/100/170/250
Heal: 5%/6%/7%/10%/12%/14% max hp

Note:
- While being in her swarmform, her R has no cast animation
-Affected heroes can purge out of the route, but it pierces through spell immunity
-Amulza gets healed 0.5 after rooting an enemy
-The Spell affects enemy heroes and units under enemy hero control

Talents

10 +6 Armor - +250HP
15 +1s to Pheromones - +150Cast Range
20 Cocoon applies 1.5 roote - +1%more Pheromones Heal/DMG
25 Hive bounces 1 time - Enemies affected by Pheromones are slowed by 30%

As basemodel i thought about Dark Willow. The model could be adjusted same as Juggernaut was the base for Shohei. I would love to work with a Designer for the designs and particles, I already have a lot of ideas to make the concept work. I hope you enjoyed it so far. The numbers are all work in progress, I just wanted to give an example , please feel free to leave suggestions or thoughts about Amulza.

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