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As a mod developer, when I create and build my mod, I use dotnet build and dotnet run. However, even after making a small change to the code, I have to shut down the game, run dotnet build or dotnet run again. This process is very time-consuming.
Hot reload functionality is essential in many game modloader (such as Forge or tModLoader). I would like to suggest adding this feature to your development roadmap. If you are already planning to support it, I would be happy to contribute via a pull request.
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