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Is there a general strategy to extend the current menu with new items (for example a new advanced settings under settings) ?
It seems (correct me if im wrong) that the menu is edited using GUIEdit, but I was not able to find any gui files in the source code. That would mean that the menu structure is stored among the game files.
That would mean that a new menu entry needs to be either
somehow copied with the exe file after compilation into the game files
stored as a GUIEdit file inside a header file (or somewhere) and compiled into the exe
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Is there a general strategy to extend the current menu with new items (for example a new advanced settings under settings) ?
It seems (correct me if im wrong) that the menu is edited using GUIEdit, but I was not able to find any gui files in the source code. That would mean that the menu structure is stored among the game files.
That would mean that a new menu entry needs to be either
What would be the best approach to do this ?
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