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Hi, i am trying since months to create a Valheim mod without success.
Now i am trying your awesome library but again also here no success.
- First issue is, that i also need to copy the jotunn.dll to my valheim mod folder. Thats done. Now the mod is loaded.
- The mod stats with exceptions.
[Info : HarmonyX] Writing prefixes
[Info : Jotunn] Jötunn v2.5.1 loaded successfully
[Info : BepInEx] Loading [JotunnModExample 2.4.5]
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
JotunnModExample.JotunnModExample.LoadAssets () (at /JotunnModExample.cs:454)
JotunnModExample.JotunnModExample.Awake () (at /JotunnModExample.cs:88)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Application:.cctor()
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZInput.IsMouseActive () (at <e2ad8b24c5224f5a8365347f64597ff3>:0)
FejdStartup.UpdateCursor () (at <dcb0de0155834d459f18d7ac6ea5244b>:0)
(wrapper dynamic-method) FejdStartup.DMD<FejdStartup::Update>(FejdStartup)
[Error : Unity Log] MissingMethodException: ZInput/ButtonDef ZInput.AddButton(string,string,bool,single,single)
Stack trace:
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<ZInput::Load>?2105261312(ZInput)
ZInput..ctor () (at <e2ad8b24c5224f5a8365347f64597ff3>:0)
ZInput.Initialize () (at <e2ad8b24c5224f5a8365347f64597ff3>:0)
(wrapper dynamic-method) FejdStartup.DMD<FejdStartup::Start>(FejdStartup)
- The game menu breaks
dani-beltran
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