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[Feature Request] Allow for "Debuging Mods" rule for when debugging or a 3rd Debug option #9

@ffuentesm

Description

@ffuentesm

Is your feature request related to a problem? Please describe.
One of the mods I use, Crash Assistant, is really helpful to check mod problems and track what dependencies are missing and sometimes what caused a crash. But during binary search, the mod gets removed after a few cycles, limiting the tools I have to debug my game.

Describe the solution you'd like
I think it would be nice to have a tag rule, similar to Mod Dependencies, for mods that are always to be available during the debug search. So they are not removed from the load order.

Describe alternative solutions you've considered
Maybe a "Ignore Option" for the debug rules, so instead of Mode 1 and Mode 2, there is a "custom mode" that debugs the mods not in the list.

Another option would be an "Individual search" mode, instead of binary search, it would start with 0 mods, adding 1 at a time (More in case of dependencies). Sometimes, minecraft is weird, and a modlist that is crashing on launch suddenly starts working just because I loaded 1 more at a time.

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