Skip to content

macOS: prebuilt binaries don't work #1352

@agarny

Description

@agarny

I wanted to use the prebuilt version of libCellML for macOS. I can install it fine (after telling macOS to ignore its security concerns!). From there, I was able to get a small CMake file to find my installed copy of libCellML, but... then CMake complains about /Applications/Xcode_15.2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.2.sdk/usr/include being non-existent on my system. Well, indeed, I don't have such a folder on my system!

The problem is that libCellML's CMake file have that path hard-coded. So, unless we have exactly the same settings as the machine that was used to generate libCellML's package, we can't just download libCellML and use it on macOS...

Metadata

Metadata

Assignees

Labels

No labels
No labels

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions