The sprite set item scales are sometimes incorrect Steps to recreate: 1. Load "gc3_t1:gallentebase:gallente" 2. Observer the sprites at the front top of the Vexor, both should be the same scale <img width="432" alt="image" src="https://github.com/cppctamber/ccpwgl2/assets/7591350/6a87ea9d-af82-4c24-9eae-82137fbb8918">