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openfng - lost features called to be reborn #82

@ghost

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Hi,
I'm Icy, creator of most Fng maps and I'm glad that you ported Fng to 0.6.1 and made it open to everyone, but as a true fan of Fng I really miss some features...

  • I really liked the good old Thunderbird - the fact it was random was the fun thing about it. I enjoyed those funny situations when you heard that scary sound coming from the pit and then you run for your life. xD ..or just being that Thunderbird was just awesome by itself! I would be really thankful if you would add this feature as an optional, which could be turned on in cfg file. (maybe it would need a little fix like this one - as it increases on speed, it should increase on range of killing too, starting from zero range up to some capped range - not too big, not too small (speed should be capped too) = if you could make this happen, that would be awesome).
  • Another thing I really miss is the ticking, it kinda makes me happier and gave me the feeling of the game being ALIVE. I don't know how to explain it more clearly, but I just miss the ticking. It wasn't annoying at all. (also could be optional)
  • And the third thing I miss is the repetitive hammer - without it, good old hammer parties are just dead. And they were great. Also some physics are different = for example, now if you stand right on an enemy Tee, you can't hammer him to the sides even if you aim that way. Plus, by this repetitive hammer players are able to do much more epic stuff... (it would be great if this was optional in settings file too)

Anyway - I enjoy your new features in OpenFNG mod - like score for sacrificing Tees or those plasma banners for displaying scores. Great additions, really...

So, if you ever read this, I just want you to know, that if you add these thing for me, you'll make me one of happiest guys on the Earth. =)
~ Icy

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