You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Now that we have the transform and projection of the depth texture, we should use that transform so it works with matchDepthView = false.
We can also move it outside of the camera which allows the transform to update at a different frame rate.