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Daedalus: N900: SDL fullscreen not working anymore #765

@Arno1103

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@Arno1103

Packages like some emulators built with libsdl1.2 don't work properly in Daedalus: fullscreen is not working anymore or returns incorrect scaling if i use SDL Overlay mode.

If i build Picodrive or Pcsx-rearmed with libsdl2 or libsdl1.2-compat-shim, fullscreen works with SDL Overlay mode but games are crashing and UI is very buggy and several windows open and close quickly during launch.

I opened this issue as a reminder since i found a workaround: OpenGL mode works fine now in 'mainline' Picodrive from notaz and works in window mode in Pcsx-rearmed but fullscreen seems to crash hildon-desktop (unresponsive blank screen) randomly. I'll try to build a more recent version to see if it solves the issue.

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