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Any way of adding lua modules ? #71

@FkinGuy

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@FkinGuy

I intend to use lua to make api calls, because it is much less cumbersome than blueprints when it comes to formating a string or extracting data from json. I tried to add a pure lua implementation of "requests" but it fails because it needs network support from the engine.

Is there any way to add not-pure-lua modules to the lua engine used here, like you would do with luarocks ?

Blueprints are very good for certain things, C++ for others, but I think there is still room for a traditional scripting engine too.

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