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John Richard Chipps-Harding
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Dependency Update (#10)
* Dep Update * Misc
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README.md

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@@ -8,7 +8,7 @@ A react component to display and control a WebGL shader.
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## Introduction
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Sometimes you want a simple way of displaying a WebGL Shader within your React project without a large 3D library like three.js, Alfrid or Babylon.js. This component does exactly that! You can easily specify the size, shaders and optional [uniforms](https://jameshfisher.com/2017/10/03/webgl-fragment-shader-uniform/) to pass into the shader.
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Sometimes you want a simple way of displaying a WebGL Shader within your React project without a large 3D library like three.js, Alfrid or Babylon.js. This component does exactly that! You can very easily specify the size, shaders and optional [uniforms](https://jameshfisher.com/2017/10/03/webgl-fragment-shader-uniform/) to pass into the shader.
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This project is essentially a wrapper around [glslCanvas](https://github.com/patriciogonzalezvivo/glslCanvas/) that allows it to be used within your React projects. Please check out their documentation to see whats happening under the hood.
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dist/index.es.js

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dist/index.js

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