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Hello! I want to be able to render svgs directly to, say, an opengl framebuffer rather than an image.Image. I've actually already got the engine and framework and shaders needed, and It seems to me that a lot of the types in this package could be interfaces, which could then allow me to implement them to allow me to do just that. Is that a direction you'd be willing to take? I'll put together the PR and write it myself, I'm just wondering if you had any tips or ideas on going about it. Thanks!
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