diff --git a/ShaderEditor/Assets/StrumpyShaderEditor/Editor/GraphEditor/NodeEditor.cs b/ShaderEditor/Assets/StrumpyShaderEditor/Editor/GraphEditor/NodeEditor.cs index b7ba9ad..d05e170 100644 --- a/ShaderEditor/Assets/StrumpyShaderEditor/Editor/GraphEditor/NodeEditor.cs +++ b/ShaderEditor/Assets/StrumpyShaderEditor/Editor/GraphEditor/NodeEditor.cs @@ -21,15 +21,15 @@ public class NodeEditor : EditorWindow private readonly List _serializableTypes = new List(); - private readonly string _shaderEditorResourceDir; - private readonly string _autosavePath; - private readonly string _internalTempDir; - private readonly string _internalTempUnityPath; - private readonly string _tempShaderPathFull; - private readonly string _shaderTemplatePath; - private readonly string _graphsDir; + private string _shaderEditorResourceDir; + private string _autosavePath; + private string _internalTempDir; + private string _internalTempUnityPath; + private string _tempShaderPathFull; + private string _shaderTemplatePath; + private string _graphsDir; - private readonly PopupMenu _popupMenu; + private PopupMenu _popupMenu; private const string TempShaderName = "TempShader"; @@ -43,8 +43,13 @@ public class NodeEditor : EditorWindow private PreviewWindowInternal _previewWindow; private bool _shouldOpenPreviewWindow = true; - - protected NodeEditor( ) + + protected NodeEditor() + { + + } + + private void OnEnable() { _shaderEditorResourceDir = Application.dataPath + Path.DirectorySeparatorChar diff --git a/ShaderEditor/Assets/StrumpyShaderEditor/Editor/System.Runtime.Serialization.dll b/ShaderEditor/Assets/StrumpyShaderEditor/Editor/System.Runtime.Serialization.dll deleted file mode 100755 index cc6e741..0000000 Binary files a/ShaderEditor/Assets/StrumpyShaderEditor/Editor/System.Runtime.Serialization.dll and /dev/null differ diff --git a/ShaderEditor/Assets/StrumpyShaderEditor/Editor/System.Runtime.Serialization.dll.meta b/ShaderEditor/Assets/StrumpyShaderEditor/Editor/System.Runtime.Serialization.dll.meta deleted file mode 100644 index d436eec..0000000 --- a/ShaderEditor/Assets/StrumpyShaderEditor/Editor/System.Runtime.Serialization.dll.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 1 -guid: f9d8184d0e968479e89cbb4134c3b03d