You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Oct 28, 2020. It is now read-only.
My current project always returns NULL from mono_class_from_name().
The project is built with .NET Framework v4.6.1 and for Any CPU (like the example assembly), and I've used the GUI app to test injecting it into a 32-bit Unity game. I've got the namespace (WhiteNoise.Cheat.Loader.Models), class name (Loader), and method (Load) correct, but the injection is never successful.