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The last LTS release was before we attempted 600+ users. Since then, we have made further improvements and fixed bugs

The differences are bug fixes, ui changes, and IK changes

dooly123 and others added 30 commits November 27, 2025 14:58
* Create network shell

* Redirect networking to the shell

* Create a good portion of an LNL concrete implementation.

Haven't touched NetDataReader/Writer yet, which has resulted in
a number of incomplete methods.

* Lift NetDataReader/Writer from LiteNetLib

* Remove remaining LNL references from shell.

All LNL references are now in the file containing the LNL
implementation.

* Include LNL license & copyright information in NetDataReadWrite.cs

* Basis Server: fix network shim related issues

* shell: fix rebase conflicts

possibly should be merged into earlier change(s)

* enabled LITENETLIB_SPANS

* ready for review

---------

Co-authored-by: cnlohr <lohr85@gmail.com>
Co-authored-by: dooly <doolanl208@gmail.com>
* Warning/fallback for incorrect manual bind IP addresses.

* Split NetDataReadWrite into separate Reader and Writer files.

Also added credit to the top of the writer file for FastBitConverter,
which had been missed when I was pointing to specific files that things
came from.
# Conflicts:
#	Basis Server/BasisNetworkServer/BasisNetworkingReductionSystem/BasisServerReductionSystemEvents.cs
#	Basis Server/LiteNetLib/NetConstants.cs
#	Basis/Packages/com.basis.framework/Networking/Handles/BasisNetworkHandleAvatar.cs
#	Basis/Packages/com.basis.server/BasisNetworkServer/BasisNetworkingReductionSystem/BasisServerReductionSystemEvents.cs
#	Basis/Packages/com.basis.server/LiteNetLib/NetConstants.cs
Only active when running from the editor or running a development build.
* Initial panel implementation

For now it's called "Vowgan Panels"

* Added ability to create non-focused panels

* Added better player movement callback handling

* Layouts, sprites, and elements oh my

* Propper settings saving

* Menu structure, Layout tools, and Providers

* Rebuilt panel system

* Forced IMGUI Default Inspector

This is to avoid an inspector bug with the current Unity version.

* Built out styling, provider binding, and fixes

* New Sliders/Dropdowns added

* Resized the Base Element

* Element callbacks and slider groups

* Added Fonts, Styling, and Additional Elements.

* Refactor in preparation of merger

* Removed deprecated version

* UI Styling revamp, setting bindings, updated theme

* Swapped to addressable icons

* Avatar panel progress
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