Skip to content

BetterRTX/presets

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

60 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

BetterRTX Presets

Generate a Preset

Preset settings can be generated using the BetterRTX Creator tool. Download and test the .rtpack output to find your desired settings.

After modifying the settings, go to the Setup tab and click the Save File button. This will create a settings.json file to download.

JSON Schema

The settings file can also be manually adjusted in a JSON file editor, such as VS Code. Use the following schema URL in the file to enable auto-completion:

{
    "$schema": "https://bedrock.graphics/creator/schema"
}

Clone the Repository

Clone this repo to begin adding your preset. Run the New-Preset.ps1 script with PowerShell.

.\New-Preset.ps1

This will create a placeholder directory for your preset.

Save the preset settings in ./data/[Your UUID]/settings.json

Write a README

Add the file ./presets/[Your UUID]/README.md|mdx to have a Markdown / MDX document loaded on the preset page.

Add Frontmatter to the README

Your README's Frontmatter serves as the single-source-of-truth for the preset throughout the website and API.

Example:

---
name: "Website Friendly Title"
installerTitle: "The Text Displayed in the Installer"
version: 1.0.0
brtxVersion: 1.3
lastUpdated: 2025-02-14
author: Not Mojang
hash: [Optional settings hash from Creator output]
rtxStub: [RTXStub.material.bin URL]
rtxChecksum: [SHA-256 file chucksum]
toneMappingStub: [RTXPostFXTonemapping.material.bin URL]
toneMappingChecksum: [SHA-256 file chucksum]
bloomStub: [RTXPostFX.Bloom.material.bin URL]
bloomChecksum: [SHA-256 file chucksum]
---
  • Checksum values are required when providing external URLs. (i.e. Anything not hosted on cdn.bedrock.graphics)
  • URLs are not required if a settings hash property is provided.

Create PR

Commit the changes and create a pull request to add the new preset.

Wait for Approval

Once reviewed and merged, the preset data will be pushed to bedrock.graphics.

Create a Discord Post

Copy the preset link from https://bedrock.graphics/presets

Include it in a post to Minecraft RTX Discord BetterRTX Release channel.

(The screenshot.png and icon.png files are used as the Discord post image if no other media is provided.)

About

BetterRTX preset details

Topics

Resources

License

Stars

Watchers

Forks

Contributors 9