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API
Biplon edited this page Aug 8, 2020
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All methods can accessed via the Playermanagement object instance: Playermanagement.getInstance()
The return value of all methods is boolean.
For saving:
savePlayerSync(Player p) savePlayerIgnoreDisableSync(Player p) savePlayerAsync(Player p) savePlayerIgnoreDisableAsync(Player p) disablePlayerSave(Player p) enablePlayerSave(Player p)
For loading:
loadPlayerSync(Player p) loadPlayerIgnoreDisableSync(Player p) loadPlayerAsync(Player p) loadPlayerIgnoreDisableAsync(Player p) disablePlayerLoad(Player p) enablePlayerLoad(Player p)