For my final project, I decided to make an atmospheric scene. You are a lonely islander that has nothing but 2 candles, a cabin with no door, a boat with two paddles, and a desk with no chair.
Look around by focusing on the screen and moving the mouse around. To navigate the world use the WASD keys.
Pier, Cabin, Desk, Desk Candle, Boat, Boat Candle, Dirt X2, Grass, Skybox, Water
Object shader(basic shader used for objects without a normal map), Object shader_nm(used for objects with an attached normal map), dirt/grass shader(same as object but only interacts with ambient light), skybox shader(used to render the skybox), ocean shader(used to render the ocean)
Water dUdV map simulated waves, realtime water reflectance, skybox, realtime fog, diffuse/ambient lighting on nearly every object with multiple light sources.
The cabin and the boat have bump maps on them and the light interacts with them.