Skip to content
View ErigoLee's full-sized avatar

Block or report ErigoLee

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
ErigoLee/README.md

Hi there 👋

Projects

1. Software Engineering Projects

  • Applications-of-Generative-AI-Final-Project is a project that allows users to compose songs — both lyrics and music — in their desired style through AI prompts.
  • It is built using the MusicGen Model, Gemini 1.5 Pro (by Google), and the YourTTS model.
  • scala-compiler is a project that builds a Scala language compiler using Python.
  • It tokenizes, parses, and interprets Scala programming language code through Python.

2. APP projects

3. Game Projects

  • GameProgramming2-Shooting-the-Emery-EN is a first-person RPG game where the player takes on the role of a soldier armed with a gun to defeat enemies.
  • The game is developed based on an FSM (Finite State Machine) architecture.
  • Playable link
  • I created a simple first-person RPG game using a Transformer-based architecture.
  • Playable link
  • Implemented an abstract Item class and created derived classes such as AppleItem and OrangeItem, which can be collected into the inventory.
  • Added an Observer pattern in GameManager so that when the player collects inventory items or frozen enemies, they are added to the inventory.
  • Integrated the Observer pattern in GameManager to update game UI and play sound effects when the player collects coins, obtains a big reward, or takes damage from enemies.
  • Designed enemy behavior patterns using the IEnemyState interface, creating multiple state classes such as WaitState and AttackState.

Pinned Loading

  1. BodyCureBotVRScript BodyCureBotVRScript Public

    2021 한이음 & 졸업작품 최종 스크립트

    C# 1

  2. game-dev-spring2025 game-dev-spring2025 Public

    Repository for game development class in Spring 2025

    C#

  3. HandTrackingGrab HandTrackingGrab Public

    HandTracking Grab 연구

    C# 1

  4. shadowmonkey95/scala-compiler shadowmonkey95/scala-compiler Public

    Scala compiler written in Python

    Python 1

  5. Applications-of-Generative-AI-Final-Project Applications-of-Generative-AI-Final-Project Public

    Repository for Applications of Generative AI class in Spring 2025

    Jupyter Notebook

  6. GameProgramming2-Shooting-the-Emery-EN GameProgramming2-Shooting-the-Emery-EN Public

    An undergraduate project game developed for Game Programming II.

    ASP.NET