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@Dave-tB
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@Dave-tB Dave-tB commented Mar 21, 2022

DNTS textures added.
Heightblending added to diffuse/specular shader.
-Sped up texture generator by removing an extra splat map that the shader was making, and made splat map low resolution, and also made specular with 1/4th resoluton.

@GoogleFrog
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Is this just height blend? A siege config file is in here too.

@Dave-tB
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Dave-tB commented Mar 23, 2022

That was added in error!

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