Skip to content

Conversation

@atom0s
Copy link
Contributor

@atom0s atom0s commented Jun 26, 2025

The current version of block_native.lua causes DAT file read thrashing. Due to this, the status icon DAT file is constantly being read multiple times per-frame (based on the number of buffs on the player/target party member) which can lead to lag or decreased SSD lifespans.

This commit fixes that issue by allowing the client to handle the DAT file properly, while also fully disabling the rendering of both the local client's status icons and their target party members icons.

This commit also now prevents the keyboard highlighting of the original in-game status icon bar entirely.

The current version of `block_native.lua` causes DAT file read thrashing. Due to this, the status icon DAT file is constantly being read multiple times per-frame (based on the number of buffs on the player/target party member) which can lead to lag or decreased SSD lifespans.

This commit fixes that issue by allowing the client to handle the DAT file properly, while also fully disabling the rendering of both the local client's status icons and their target party members icons.

This commit also now prevents the keyboard highlighting of the original in-game status icon bar entirely.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant