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4. Info File
Jevk edited this page Jan 24, 2023
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This page documents the info.dat and usage.
You can use the settings class to enable the settings setter menu in-game.
To call the Settings class, type the following.
new Settings(OUTPUT)Properties can be added by doing the following
new Settings(OUTPUT) .countersPlus(false) .advancedHUD(true) .noHUD(false);This would set the map settings to disable Counters+, enabling Advanced HUD and forcing the HUD on.
Of course, these aren't the only supported properties.
.leftHanded(boolean)Turns on left handed mode..playerHeight(number)Sets the player height to a certain value..autoPlayerHeight(boolean)Turns on automatic player height..sfxVolume(number)Sets the SFX bolume level..reduceDebris(boolean)Turns on debris reduction..noHUD(boolean)Turns off the HUD..advancedHUD(boolean)Turns on advanced HUD.noFailFX(boolean)Turns on the nofail effect.autoRestart(boolean)Turns on automatic restart upon failing..trailIntensity(number)Sets the intensity of the saber trail..noteJumpDurationType("Dynamic"|"Static")Sets the type of the jump duration..noteJumpFixedDuration(number)Sets the fixed note jump duration..noteJumpOffset(number)Sets the offset..hideSpawnEffect(boolean)Turns off the note spawn flash effect..adaptiveSFX(number)I actually don't know what this does....effects("AllEffects"|"StrobeFilter"|"NoEffects")Sets the enabled effects..effectsExpertPlus("AllEffects"|"StrobeFilter"|"NoEffects")Sets the enabled effects for the Expert+ difficulties.
.energyType("Bar"|"Battery")Sets the energy type..noFail(boolean)Turns on nofail..instaFail(boolean)Turns on instafail..saberClashFail(boolean)Turns on failing on saber clash. (Hidden in-game).enabledWalls("All"|"FullHeight"|"NoObstacles")Toggles which walls are enabled..fastNotes(boolean)Turns on fast notes (this is not faster song).strictAngles(boolean)Turns on strict angles..disappearingArrows(boolean)Turns on disappearing arrows..ghostNotes(boolean)Turns on ghost notes..noBombs(boolean)Turns on the no bombs modifier..songSpeed("Normal"|"Faster"|"Slower"|"SuperFast")Sets the speed modifier..noArrows(boolean)Turns on the no arrows modifier..proMode(boolean)Turns on pro mode..zenMode(boolean)Turns on zen mode..smallCubes(boolean)Turns on small cubes.
.mirror(0-3)Sets the mirror quality..bloom(boolean)Turns on bloom..smoke(boolean)Turns on smoke..burnMarks(boolean)Turns on burn marks..screenDistortions(boolean)Turns on screen distortion effects..shockwaveParticles(0-2)Sets the shockwave particle intensity.
.disableChroma(boolean)Turns off chroma..disableEnvironment(boolean)Turns off environment enhancements..disableNoteColors(boolean)Turns off chroma note coloring..zenModeWalls(boolean)Turns on walls in zen mode.
.overrideEnvironment(boolean)Turns on player's selected environment instead of the map's environment..overrideColors(boolean)Uses player colors instead of map note colors..countersPlus(boolean)Turns on counters+.
Suggestions can be set by using the Suggestion class.
new Suggestion()Similar to other classes, properties are added with methods.
.chroma()sets Chroma as a suggested mod..cinema()sets Cinema as a suggested mod.
Requirements can be set by using the Requirement class.
new Requirement()Similar to other classes, properties are added with methods.
.noodle()sets Noodle Extensions as a required mod..chroma()sets Chroma as a required mod..cinema()sets Cinema as a required mod.
Functions
- Note Effects
- Wall Effects
- Other Effects