Warning
This engine is still under development!
If you encounter any bugs, please report them here: GitHub Issues
HyperCode Engine is a fork of Psych Engine 1.0.4, developed with new features to enhance modding capabilities and improve performance. It introduces advanced tools like custom menus, improved garbage collection, 3D support, and more.
- HyperCode Engine Lua API – OLD Documentation LOL, pls wait for 2.0 Documentation (WIP)
- Psych Engine API – API documentation for Psych Engine that you can also reference.
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Custom Menus [Should be stable now?]
Create menus with HScript! This allows for complex and customizable menu designs. -
Optimized Garbage Collection
Enjoy smoother gameplay with less performance hitching. Your mods will run smoother, even with complex beats. -
C++11 Codebase
A modern C++11 codebase for better performance and compatibility with newer systems. -
Buffer [Work in Progress]
Buffers allow for more efficient data handling, improving overall performance by temporarily storing data in memory. -
3D Model Support [!! Work in Progress !!]
3D model support is now available! and still has many bugs, it's an exciting addition for more visually appealing scenes.
HyperCode Engine is made for advanced mods.
flx3dandaway3d— GitHub
BrainFuckGetArgsHttpClientJsonHelperScreenInfoUrlGenWindowManager(Buggy)ToastNotification(Windows 10/11 only)
NdllUtilAudioAnalyzer
- Paopun20 - Main Developer (Solo Developer)
- T-Bar Engine - For the 3D libraries and some code
- Codename Engine - For the 3D model support and code improvements