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Kraevac/README.md

πŸ‘‹ Welcome

Hi, I’m Mike β€” a gameplay-focused modder and YouTube content creator.

I try to balance, refine, and overhaul gameplay systems to create deeper, more immersive player experiences. My work often focuses on survival games and sandbox systems, with an emphasis on realism, challenge, and player agency.


πŸ”§ Modding Projects

🎯 Featured Mod:

Changes various aspects of 7 Days to Die to bring back some of the sandbox feel of the game.

πŸ“‚ Download on GitHub

Removes intrusive visual effects from the 2.0 Progression system to improve visibility and reduce player fatigue.

πŸ“Œ Screen Effects Be Gone (7 Days to Die)

πŸ“‚ Download on GitHub

Removes intrusive sound effects from the 2.0 Progression system to reduce player fatigue.

πŸ“ŒSound Effects Be Gone (7 Days To Die)

πŸ“‚Download on GitHub

I'm currently developing a large-scale gameplay mechanic for 7 Days to Die, focusing on a new (de)buff system to increase realism and add a little more danger to the gameplay loop.


πŸŽ₯ Content Creation

πŸ“Ί YouTube – Demonata Gaming
Tutorials and playthroughs videos.


🧩 Platforms


Thanks for stopping by. More tools, tweaks, and survival gameplay improvements coming soon.

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  1. Sound-Effects-Be-Gone Sound-Effects-Be-Gone Public

    Removes Player Sounds Effects When Entering Biomes With Hazards