Prototype of the Trive open-source project. This is done with Unity engine.
-> V0.1(26Mar13) o Added Control with WASD keys and mouse wheel for zoom-in/out o Added Automated generation of Sugar on the map with collision to absorb them o Added Compound and Process class o Added HUD(hotkey:q) for Coumpound and Process displaying. Process can be enabled/disabled there. o Added automatic execution of process when they are Available and Enabled