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A more efficient implementation of Chrono Trigger on PC made with Bevy/Rust to address performance issues and allow mods.

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Schala/KajarEngine

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MISSION OBJECTIVE

The Kajar Engine is NOT a Chrono Trigger remake, but an engine implementation (ie. D2X, OpenMW, GZDoom) that uses the existing user-provided game data to provide a better experience than what Square Enix has offered. As of this project's founding, the Steam port of Chrono Trigger is horribly bug ridden, even 5 years after its release. Subsequent patches still leave the game in disarray. This project aims to use the Bevy Engine to deliver a better experience than the one based off Cocos 2D that Square-Enix used.

NOTICE

This project REQUIRES you own a copy of the Steam port of Chrono Trigger, as this is just the engine and pulls from a legally purchased copy of Chrono Trigger.

CONTRIBUTOR RESTRICTIONS

No disassembly of the existing game or assets may be contributed to this project. This includes modded assets.

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A more efficient implementation of Chrono Trigger on PC made with Bevy/Rust to address performance issues and allow mods.

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