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About Wored

Shorthand for World Editor.

Wored is a 2D level and sprite sheet editor for topdown games.

It currently is only applicable for Monogame.

Features

  • Spritesheet editor
  • Level editor
  • Custom properties (assignable key-value) per levels, tiles, sprites, scenes and animations
  • Basic shapes (rectangle, ellipse, polygon) which you can embed directly as properties for Scenes, Tiles and Levels, useful for designating areas or collisions

Spritesheet Editor

A way of creating sprite sheets from a big image, separating and labeling, tiles and sprites

  • Scenes: composed of group of tiles. Allows you to group multiple freely transformed sprites as one
  • Semi-keyframe animation for Scenes
  • By-frame animation for Tiles Spritesheet View

Level Editor

  • Orthographic tile map layer
  • Transform-free scene map layer
  • Position levels freely Level View

Compiling

This project uses purely with C# using Monogame framework together with a third-party library (Nez). And built using .NET 8.

  1. Clone the project

    git clone https://github.com/Matsukari/game-world-editor.git
    
  2. For linux Execute the script. Make sure to mark the file as executable first.

    ./monoaction run
    
  3. For others From the project's root directory:

    dotnet run --project Source/WorldEditor.Desktop
    

About

Editor for creating, organizing maps, sprites, atlases, animations that can be rendered in a game

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