Skip to content

Conversation

@bluisblu
Copy link
Contributor

Seems equivalent to me, with some float/sda issues left and a switch statement's jump table needing to be matched, but leaving marked as NonMatching for now.

@github-actions
Copy link

main/SB/Game/zCombo

Section From To Bytes
📈 .data 91.70% 97.66% +56
.rodata 99.84% 100.00% +/-0
📈 .text 93.21% 94.27% +18
Function From To Bytes
zCombo_Setup() 94.64% 94.70% +/-0
📈 zCombo_Update(float) 94.59% 96.82% +18


/* .sbss */
static widget_chunk* comboHUD;
widget_chunk* comboHUD;
Copy link
Collaborator

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

If this is global, it should also be extern'd inside of the zCombo.h header so that it is properly exported and accessible from other files.

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

That doesn't work for some reason, left a comment instead for now.

@github-actions
Copy link

main/SB/Game/zCombo

Section From To Bytes
📈 .data 91.70% 97.66% +56
.rodata 99.84% 100.00% +/-0
📈 .text 93.21% 94.27% +18
Function From To Bytes
zCombo_Setup() 94.64% 94.70% +/-0
📈 zCombo_Update(float) 94.59% 96.82% +18

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants