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@ gork what does this do

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@contariaa contariaa left a comment

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LevelLoadingScreenMixin was removed because of remapping issues with the inject into sodiums overwrite and the update to Loom 0.13. Since it's moved into debug settings there really is no reason to keep the scuffed code for transparent chunkmaps anyway (and it's been removed in the 1.15.2 version already)

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