Skip to content

deathssoul/MWEdit

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

71 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

MWEdit

Cloned from the MWEdit CVS repo on sourceforge.

MWEdit was made by Dave Humphrey, all credit for the project goes to him.

This code is based off of the 0.6.0 sourcecode from Sourceforge due to the latest repository being incomplete.

This is a continuation of the original MWEdit and its subsequent updates by NimrodPSI and rfuzzo. The aim of this project is to modernize the codebase and bring it into the modern era.

MWEdit is an alternative Morrowind plugin editor.

Build

Currently, MWEdit only supports building with Visual Studio and requires at least C++20.

  • The project requires CMake for building. To build, you can simply set up the directory and run CMake with
    mkdir build
    cmake -G "Visual Studio 17 2022" -B build
    cmake --build build --config Release
  • The MWEdit application requires DevIL 1.8.0. The development files are expected to be in the IL/ directory on setups that don't support CMake's FindDevIL module. For distribution, the three DLLs supplied in the download are required. The Unicode version and ResIL may work but are untested.

Bugs and suggestions are welcome at either the OpenMW Forums, Stearn Vault, on GitHub, or on Discord

About

MWedit 0.6.1 with some minor bug fixes

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C++ 95.2%
  • C 4.5%
  • CMake 0.3%