MWEdit was made by Dave Humphrey, all credit for the project goes to him.
This code is based off of the 0.6.0 sourcecode from Sourceforge due to the latest repository being incomplete.
This is a continuation of the original MWEdit and its subsequent updates by NimrodPSI and rfuzzo. The aim of this project is to modernize the codebase and bring it into the modern era.
MWEdit is an alternative Morrowind plugin editor.
Currently, MWEdit only supports building with Visual Studio and requires at least C++20.
- The project requires CMake for building. To build, you can simply set up the directory and run CMake with
mkdir build cmake -G "Visual Studio 17 2022" -B build cmake --build build --config Release - The MWEdit application requires DevIL 1.8.0. The development files are expected to be in the
IL/directory on setups that don't support CMake's FindDevIL module. For distribution, the three DLLs supplied in the download are required. The Unicode version and ResIL may work but are untested.
Bugs and suggestions are welcome at either the OpenMW Forums, Stearn Vault, on GitHub, or on Discord