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@Staudey Staudey commented Jan 3, 2026

Summary

Highlighted changes:

  • Overhauled gamepad experiences
  • Initial dehardcoding of combat
  • Extended Lua scripting API
  • User interface fix-ups
  • Quick item transfer

Full release notes available here

Test Plan

Loaded an old save, challenged a mudcrab to a fistfight and ate all the mushrooms I could find in the swamp

Checklist

  • Package was built and tested against unstable
  • This change could gainfully be listed in the weekly sync notes once merged

**Summary**

Highlighted changes:
- Overhauled gamepad experiences
- Initial dehardcoding of combat
- Extended Lua scripting API
- User interface fix-ups
- Quick item transfer

Full release notes available [here](https://openmw.org/2025/openmw-0-50-0-released/)

Signed-off-by: Thomas Staudinger <Staudi.Kaos@gmail.com>
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@EbonJaeger EbonJaeger left a comment

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LGTM, thanks!

@EbonJaeger EbonJaeger merged commit ee3e98d into getsolus:main Jan 3, 2026
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@github-project-automation github-project-automation bot moved this from Triage to Done in Solus Jan 3, 2026
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2 participants