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giansimone/README.md
  • 👋 Hi, I’m Giansimone Perrino, a Research Scientist and Bioengineer.
  • 👀 I'm passionate about solving open science problems and developing next-generation technologies using the power of Synthetic Biology, AI, and Control Engineering.
  • 🚀 Currently diving deep into modern learning-based algorithms to challenge open problems in biology 🧬 and robotics 🤖.
  • 🕹️ Tinkering with Reinforcement Learning algorithms to build robust autonomous systems.
  • 📫 Get in touch with me -> hello@giansimone.dev

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  1. dqn-ale-spaceinvaders dqn-ale-spaceinvaders Public

    A Deep Q-Network (DQN) implementation for Atari Space Invaders using Gymnasium and PyTorch.

    Python

  2. sac-mujoco-humanoid sac-mujoco-humanoid Public

    A PyTorch implementation of the Soft Actor-Critic (SAC) algorithm to train an agent to play with the Humanoid environment from MuJoCo.

    Python

  3. ppo-mujoco-halfcheetah ppo-mujoco-halfcheetah Public

    A Proximal Policy Optimization (PPO) implementation for the MuJoCo Half Cheetah environment using Gymnasium and PyTorch.

    Python

  4. unet-pytorch unet-pytorch Public

    PyTorch implementation of a convolutional neural network (U-Net) for semantic segmentation of biomedical images.

    Python 1 1

  5. snake-game-cpp snake-game-cpp Public

    A C++ implementation of the snake game based on SDL3.

    C++

  6. dots dots Public

    @giansimone's dotfiles.

    Lua