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rwir(Dioxus fullstack) #34
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…ialize; fix(clients): prefer `game_state_of` instead of `game_state`
Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>
Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>
…testing instead)
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also cargo workspace was made maybe (probably) more refactoring is needed |
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to fix the client's net code, we need to use dioxus' own server function macro thingies, i didnt have quite enough time just yet to rewrite it, shouldnt be that hard though |
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oh and i also left in the old generated client from openapi spec, that i used to write the old netcode, for context |
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now that i think about it, the doc comments' line breaks possibly got completely demolished by my formatter, though i didnt check since it is kinda invisible |
At long last..
good luck and have fun!