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Tirocinio

Thesis project made by me at the University of Cagliari. Made in Unity

uses code from MinionsArt for the grass shader and catlikecoding for the splines

Introduction

  • It’s a fast paced 3D game where you ride on a electric scooter throwing seed bombs to make the industrial city become livelier and solarpunk. Inspired by the 3D Sonic games from the Dreamcast era ( and other Sega games such as Jet Set Radio and Crazy Taxi).

Explanation:

  • seed bombs are balls of clay, compost, seeds and water that you can throw or bury in the soil to make plants grow.

Inspirations

  • Sonic Adventure 2 Battle: City Escape
  • Jet Set Radio HD [PC] Gameplay
  • Freejack (2015) My Races (Brazil Server)
  • Arcade Longplay [242] Crazy Taxi
  • Sonic Riders

Gameplay

Focus of the internship will be on the procedural generation aspect

  • Procedurally generated world, in hex tiles. The generation algorithm keeps the connections between tiles consistent
  • Saving old generated chunks so you can see the ones you sprayed in the end?

Gameplay verbs

  • Throw seed bombs
  • Collect batteries to recharge scooter
  • Grinding on rails
  • Tricks makes you get fuel
  • Braking
  • Jumping
  • Boost for scooter, consumes more energy
  • Skidding like in kart games (Sonic Riders)
  • Going to next objective to seed bomb, with an indicator like in Crazy Taxi
  • Recharges battery once in next objective, to make the gameplay more fast paced
  • Upgrades/Customization of escooter and character

Objectives for seed bombing

How much area you cover is the final score , like in Splatoon’s competitive matches

  • Uncared areas
  • Dry terrain
  • Polluted areas

When you seed bomb an area it shows visible changes in the environment (unrealistic, but gives instant feedback and satisfaction to the player)

Other entities in the city

  • Destructable objects when you go over them
  • Cars flying off like in Sonic Adventure 2’s City Escape (with a powerup, maybe?)
  • Passerbies who might see and call the police
  • Police who tries to follow you and catch you

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