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This uses SDL's GameController API to map buttons to the DS ones automatically based on their controller database.

The setting is instance-specific and currently on by default, since most people probably want a fairly standard button mapping. When the setting is on and a controller that can be auto-mapped is connected, the joystick mappings page will be disabled to indicate this.

This uses SDL's GameController API to map buttons to the DS ones
automatically based on their controller database.
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