* lava under floors, and in walls
- have light sources high up above a layer of ctf_map:ignore to make them inaccessible; useful for navigation
- no landmines
- two floors, with one flag on the top and one on the bottom
- mese blocks that can be lights, or broken for weapons/tools
- each level is a square hall with rooms on both sides
- Top floor is a rotated copy of the bottom floor
- two stairways in the middle
The glass walls are just for visibility while building, they should be replaced later.
The map might be too wide.