handle numeric values of layer and level tags with math.floor before AttributeInteger #859
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While calculating tiles for cartes.app, @laem and I noticed that numeric but non integer
layerorlevelvalues make the calculation to crash, for example with this message :It happens for example on these elements:
level=-0.3layer=0.5This PR fixes this bug using
math.floorwhich is not perfect, but I did not find aroundfunction in Lua ?