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@KirillFromTechAnimTeam
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Hello!
Those changes implement Build and Target for MotionBuilder 2023.
I've tested compiled binaries in MotionBuilder 2023 and with Unreal Engine 5

@xuelongmu
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xuelongmu commented Oct 18, 2023

FYI, I wasn't able to compile a working plugin using a source build of UE 5.3.1 using your changes as-is. However, I was able to compile a build for MotionBuilder 2023 using a source build of UE 4.27, reverting back to the 2.5.0 release tag and simply cherry-picking this commit to add the build and target files.

I used this youtube video as a reference for compiling UE 4.27 on Windows 11, as there were some issues.

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2 participants